Pincer B (B/B Hall 2/3 Split)

 

B-Site People

Player #1

This player will initially check for a middle push. If there is none, at 1:28 start walking up banana hallway. At 1:15, throw a smoke so that it lands in the middle of the right tunnel entrance. Throw a flashbang over the middle of the big wall immediately afterwards. After your teammates have run past you, walk over to the yellow box to your right. At 1:09, (six seconds after throwing the smoke) bank a flash off of the box circled so that it flashes someone near the back halls. Run directly into the site as soon as Player #4 throws his second flash.

 

                

 

Player #2

Creep up banana hallway. At 1:14, throw a flashbang over the middle of the big wall. Six seconds later, at 1:08, flash over the wall again. IMMEDIATELY after throwing the second flash, run directly into the site.

 

 

Back Hall People

 

Player #3

You will be the bomb carrier. From spawn, run towards the banana hallway, and begin to walk towards B upon reaching the entrance. At 1:14, toss a smoke directly in front of the staircase leading into the site. Delay about a half-second, then run into the halls. Make sure that you run against the right wall, looking at it the whole time, as you go into the hall. This way you will dodge counter-flashes thrown at you.

 

 

Player #4

Creep up banana hallway. At 1:14, throw a smoke deep into the tunnel by banking it off the tunnel wall. While running forward, throw a flash in the same spot. Go into the back halls and run into the main site. Make sure that you run against the right wall, looking at it the whole time, as you go into the hall. This way you will dodge counter-flashes thrown at you.

 

   

Player #5

Creep up banana hallway. At 1:14, throw a smoke off of the near right wall so that it lands in the middle of the staging area. Follow that immediately with a flashbang over the big wall, aimed to the left. As soon as the flash is thrown, run into the back halls and into the site. Make sure that you run against the right wall, looking at it the whole time, as you go into the hall. This way you will dodge counter-flashes thrown at you.

 

   

 

Overview

 

            The purpose of this is to simultaneously hit the B site from both the back halls and the main entrance to the site. The hall people must get in first as they obviously have the longer run, which explains the delay of the two people going through the main entrance. I will call this simply as “Pincer B” in game.

 

Alternate Pincer B